Overview
This page gives you step-by-step instructions for how you set BidMachine live as an ad network on the Unity Level Play (IronSource) Mediation platform.
How to Create a BidMachine Account?
Create a BidMachine Account at bidmachine.io.
Activate Account
Upon registration, an activation email containing instructions will be sent to the email address you've provided. Please use the provided instructions to activate your account.
Retrieve and Configure the Source ID
To enable BidMachine Ad Inventory through the IronSource Mediation platform, you must have an approved monetization account with BidMachine. Your account manager should provide you with the Source ID, or you may follow the documentation guide. If you already have a BidMachine Account, refer to the next page: How to get Source ID under BidMachine Dashboard
Testing instructions
Before deploying the BidMachine SDK and adapter to your live application, you can perform testing with the test mode. This will guarantee a high fill rate (99.99%) during the integration testing process, ensuring that the implementation is functioning correctly. It is crucial to disable the test mode before going live, as failing to do so will result in financial loss.
Revenue Reports
You will be provided with a dashboard, please contact your account manager who will share the credentials with you.
Mediation Types
BidMachine supports the following mediation types:
- Bidding Adapter - BidMachine bidding adapter allows you to use the BidMachine ad platform within your existing IronSource mediation.
- Waterfall Custom Adapter - BidMachine custom adapter allows you to use the BidMachine ad platform within your existing IronSource mediation.
We recommend using the hybrid mediation type (both bidding and waterfall) to maximize your fill rate.